lopbon.blogg.se

Cccp project nova
Cccp project nova










cccp project nova

But you can't make a business plan around that. And you can also have success if you're very lucky and have a top, top title. As a small indie you can have moderate success in VR. That allowed us to do those games but we're not seeing a path to more VR right now. It was viable to do this in the initial wave through a combination of excitement for VR and platform funding.

cccp project nova

It will grow in the coming years but it's going to take a long time before the size of games and team we operating can be successful again. There already is space it's just very small. I wonder if there really is a space for VR video game entertainment. We're still believers of VR in the future. We still think that's important although we're not doing new projects in VR. VR is still a thing and we're still supporting our VR games. People put EVE gameplay in their calendar.Īre they the three pillars of CCP over the next 5 years or so? EVE Online, Project Nova and EVE: War of Ascension? Now we're seeing more and more people schedule their life around playing on mobile. Mobile games used to be something you intermixed in your life when you had time, when you were on the train, on the toilet, waiting for a meeting. Is that purely because of the advancements in mobile tech?

cccp project nova

We've been looking particularly at Korea and China and the types of games that have been a success there, and they're getting to be quite hardcore. We believe the mobile space is developing to a place where a game like we would make can have more of a voice. And we're also moving into mobile, with partners to begin with.

#Cccp project nova Pc#

But we are also doing another PC game and have more PC concepts in the works. Hilmar Veigar Pétursson: We're mainly focusing on EVE, obviously. VG247: It's six months since you closed down VR development. We sat down with CCP CEO Hilmar Veigar Pétursson to discuss the future direction of EVE Online, upcoming expansion Into the Abyss, its upcoming shooter Project Nova, mobile developments and why going free-to-play has changed CCP forever. Now CCP has gone back to its roots, and at EVE Fanfest 2018 has shown renewed commitment its virtual universe, to continue to create a harcore, high-end virtual world. Only six months ago CCP threw in the towel, canning VR development and closing two studios. That investment helped create a few moderately successful games, but it was never viable on a bigger scale. You are a citizen of it.ĭeveloper CCP continues to grow the EVE universe, but it has also tried to branch out, most recently with a massive investment in virtual reality. They certainly aren't expected to live for 15 years.īut EVE Online is still thriving, still very much a breathing universe with a heavily committed community.












Cccp project nova